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Author Hackett, Jennifer, author.
Title Designing a game / by Jennifer Hackett.
Pub Info New York, NY : Childrens Press, An Imprint of Scholastic, Inc., 2019.
book jacket
 Orleans-Children's Room  J 794.8 HACK     AVAILABLE
Descript 48 pages : color illustrations, 22 cm
text txt rdacontent
still image sti rdacontent
unmediated n rdamedia
volume nc rdacarrier
Series A true book
Get ready to code
Get ready to code.
True book.
Audience 660L Lexile
Note "Get Ready to Code"--Cover.
Bibliog. Includes bibliographical references (page 45) and index.
Summary From simple smartphone puzzle games to big-budget open-world adventures, video games are one of todays most popular forms of entertainment. Readers will find out what it takes to make their favorite games, from the planning stages to final debugging. Along the way, they will also explore the history of video games and learn basic programming skills. Features include detailed sidebars to show useful tips for beginning coders; timelines to highlight coding breakthroughs; glossaries; charts, diagrams and more.
Subject Video games -- Design -- Juvenile literature.
Video games -- Authorship -- Juvenile literature.
Genre Informational works.
Illustrated works.
ISBN 9780531127339 (library binding : alk. paper)
0531127338 (library binding : alk. paper)
9780531135426 (pbk. : alk. paper)
053113542X (pbk. : alk. paper)
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