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Author Wainewright, Max, author.
Title How to code : a step-by-step guide to computer coding / Max Wainewright.
Pub Info New York Sterling Children's Books, [2016]
©2016
Rating
book jacket
LOCATION CALL # STATUS 
 Dennis Public - Juvenile  J 005.1 WAI     TEMP STORAGE
 Oak Bluffs-Children's  J 005.1 WAI     AVAILABLE
 Osterville-Childrens  J 005.1 WAI     AVAILABLE
Descript 127 pages : color illustrations ; 26 cm.
text txt rdacontent
still image sti rdacontent
unmediated n rdamedia
volume nc rdacarrier
Note Enclosed spiral binding.
Includes index.
Summary "Welcome to the world of computer coding! Become a master coder, with these step-by-step instructions and robot helpers too! How to Code teaches you all the basic concepts, including Loops, Variables, and Selection, and then develops your skills further until you can create your own website . . . and more! Learn how to use Logo, build games in Scratch, program projects in Python, experiment with HTML, and make interactive web pages with JavaScript"-- Publisher's website.
Contents Giving instructions -- Step by step -- Coded messages -- Spinning around -- Logo. Learning Logo ; Logo shapes -- Scratch. Starting Scratch ; Pen down ; Press a key ; Inputs and directions ; Sketching with inputs ; Debugging -- Logo. Loops ; Patterns with loops -- Scratch. Loops in Scratch ; Loops forever ; Repeat until... ; Repeat until caught ; Adding sound ; Sound effects ; Variables ; Keeping score ; Counting clicks ; Debugging -- Scratch. "If" commands ; Quiz time ; "Else" commands ; If sprite is touched... -- Python. Starting Python ; Python printing ; Python questions ; Python loops ; Python graphics ; Random Python -- Scratch. Random art -- Debugging -- HTML. Creating web pages ; Using HTML ; Addresses and links ; Lots of links ; Color it! -- JavaScript. Adding JavaScript -- JavaScript loops ; JavaScript functions ; JS functions with HTML -- Pets project -- Sharing your website -- Debugging.
Subject Computer programming -- Juvenile literature.
Programming languages (Electronic computers) -- Juvenile literature.
Programming (Computers)
Internet programming.
ISBN 9781454921776 (hardcover)
1454921773 (hardcover)
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