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Author Gifford, Clive, author.
Title Great game design / Clive Gifford.
Pub Info New York, NY : Crabtree Publishing Company, 2018.
book jacket
 Chatham-Children's Coll.  J 794.8 Gif     AVAILABLE
Descript 32 pages : color illustrations ; 27 cm.
text txt rdacontent
unmediated n rdamedia
volume nc rdacarrier
Series Get connected to digital literacy
Gifford, Clive. Get connected to digital literacy.
Audience Age 8-11.
Grade 4 to 6.
Bibliog. Includes bibliographical references (page 31) and index.
Contents Fun on the screen -- Early computer games -- Types of game -- Storyboards -- Game assets -- Game characters -- The game world -- Game rules and features -- Coding games -- Decision time! -- Controlling games -- Keeping score -- Testing and launching.
Summary This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.
Subject Computer games -- Design -- Juvenile literature.
Computer games -- Programming -- Juvenile literature.
Computer games -- Design.
Computer games -- Programming.
Related To Online version: Gifford, Clive. Great game design New York, New York : Crabtree Publishing Company, 2018 9781427119582 (DLC) 2017031792
ISBN 9780778736226 (reinforced library binding)
0778736229 (reinforced library binding)
9780778736332 (pbk.)
0778736334 (pbk.)
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