LEADER 00000cam a2200373Ii 4500 
001    989963762 
003    OCoLC 
005    20180309093001.0 
008    170610t20182017nyua          000 0 eng d 
020    9780062472472|q(softcover) 
020    006247247X|q(softcover) 
035    (OCoLC)989963762 
040    BTCTA|beng|erda|cBTCTA|dYDX|dBDX|dCHILD|dIJ5|dCIB 
049    CIBA 
082 04 005.1|223 
100 1  Gonzales, Andrea,|eauthor. 
245 10 Girl code :|bgaming, going viral, and getting it done /
       |cAndrea Gonzales and Sophie Houser. 
250    First paperback edition. 
264  1 New York, NY :|bHarper, a division of 
       HarperCollinsPublishers,|c[2018] 
264  4 |c©2017 
300    290 pages :|billustrations ;|c22 cm 
336    text|btxt|2rdacontent 
337    unmediated|bn|2rdamedia 
338    volume|bnc|2rdacarrier 
520    The teenage phenoms behind the viral video game Tampon Run
       share the story of their experience at Girls Who Code and 
       their rise to fame, plus a look at starts-ups, women in 
       tech, and the power of coding. This book includes bonus 
       content to help you get started coding. 
521 1  Ages 13-17. 
526 0  Accelerated Reader AR|bUG|c7.2|d8|z188343. 
650  0 Women computer programmers|vJuvenile literature. 
650  0 Video games|xDesign|vJuvenile literature. 
650  0 Computer programming|vJuvenile literature. 
650  0 Python (Computer program language)|vJuvenile literature. 
700 1  Houser, Sophie,|eauthor. 
994    C0|bCIB 
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