Edition |
First American edition. |
Descript |
64 pages : illustrations (chiefly color), portraits ; 25 cm. |
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text txt rdacontent |
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still image sti rdacontent |
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unmediated n rdamedia |
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volume nc rdacarrier |
Series |
DK findout! |
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DK findout!
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Audience |
IG920L Lexile |
Note |
"What do you want to find out? Fun Facts, Amazing Pictures, Quizzes"--Cover. |
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Includes index. |
Summary |
"Discover the amazing power of computer programming and how it is all around us with this exciting book full of amazing images, fun quizzes, and incredible information"--Provided by publisher. |
Contents |
What is a coder? -- Codes around us -- Coding before computers -- Coding pioneer -- Top secret -- The Engima code -- Alan Turing -- The first computer -- Multitasking machines -- Think like a computer -- Early games -- Inside a computer -- Then and now -- Talk like a computer -- Computer languages -- Programs -- Worms and bugs -- The Internet -- What is an app? -- Everyday coding -- Scratch -- Raspberry Pi -- Key coders -- Meet the experts -- Gaming -- Teamwork -- Learning to code -- Coding facts and figures. |
Subject |
Coding theory -- Juvenile literature.
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Computer programming -- Juvenile literature.
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Illustrated children's books.
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Computer programming.
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JUVENILE NONFICTION -- Computers -- Programming. |
ISBN |
9781465462336 (paperback) |
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1465462333 (paperback) |
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9781536414264 (library binding) |
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1536414263 (library binding) |
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9780241285060 |
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0241285062 |
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