Catalog Search Results
Author
Publisher
Algonquin Books of Chapel Hill
Pub. Date
2005
Edition
1st ed.
Physical Desc
x, 287 p. ; 23 cm.
Language
English
Description
"A history of video games, presented through sharp profiles of their creators." -The New York Times Book Review
What started as a game of Pong, with little blips dancing across a computer screen, has evolved into a multi-billion-dollar industry that is changing the future, making inroads into virtually all aspects of our culture.Who are the minds behind this revolution? How did it happen? Where is it headed?
In Smartbomb, journalists Heather...
Author
Publisher
Prima Games, an imprint of Random House LLC
Pub. Date
2018.
Physical Desc
352 pages : color illustrations ; 24 cm
Language
English
Description
"This insightful and celebratory book highlights women who helped to establish the video game industry, women who disrupt it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled plays an important role in the gaming industry. Some of the talented women featured in the book include: Ashly Burch, Emmy-winning writer and voice actress; Carol Shaw, early industry...
Author
Publisher
It Books, an imprint of HarperCollinsPublishers
Pub. Date
[2014]
Edition
First edition.
Physical Desc
xv, 558 pages, 8 unnumbered pages of plates : illustrations (chiefly color) ; 24 cm.
Language
English
Description
Chronicles how Sega--a small, scrappy gaming company led by an unlikely visionary and a team of rebels--took on the juggernaut Nintendo and revolutionized the video game industry.
Author
Series
Publisher
Penguin Workshop
Pub. Date
[2021]
Physical Desc
107 pages, 16 unnumbered pages of plates : illustrations, maps ; 21 cm
Language
English
Description
Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.
Author
Language
English
Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history- Doom and Quake- until the games they made...
8) GTFO
Publisher
Kino Lorber, Inc
Pub. Date
[2015]
Physical Desc
1 videodisc (approximately 76 min.) : sound, color ; 4 3/4 in.
Language
English
Description
"Sparked by a public display of sexual harassment in 2012, GTFO pries open the video game world to explore a 20 billion dollar industry that is riddled with discrimination and misogyny. In recent years, the gaming community has grown more diverse than ever. This has led to a massive clash of values and women receive the brunt of the consequences every day, with acts of harassment ranging from name calling to cyber vandalism and death threats. Through...
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